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Welcome,

my name is Manuel Macha and what you´re currently looking at, is my home in the world wide web.

I turned my passion for CG into my profession and started freelancing, some time back.

Right now, I'm working as a Lighting-TD / Generalist-TD at Animal Logic.

If you have any comments or questions regarding my work, please dont`t hesitate to contact me.

Date of Birth
08.10.77
Nationality
German
Languages
German, English, French
My profile
 



CV / Shot-Breakdown
Please feel free to download a PDF-version of my current CV. It contains all information from this page, such as work experience, software-skills and contact data. It also includes a short shot-breakdown for my demo reel and some letters of recommendation from my previous employers.

A more detailed shot breakdown is available for download as well, listing my contributions for each individual shot on my demoreel.

CV - Manuel Macha 425 kB, PDF

 
Detailed Shot-Breakdown pdf 204 kB, PDF

download

 


Career Objectives

I'm a CG-generalist with comprehensive knowledge in all areas of 3D-Production. I possess in-depth knowledge and experience in modeling, rigging, animation and texturing, lighting, rendering, composting and mel-scripting.

My ambition is to attain a responsible position in a creative production environment that gets me involved in the decision-making processes throughout the course of VFX-creation. I’d like to constantly develop my artistic and technical skills and to create the highest possible quality of visual effects.


Work Experience

Duration Position / Project Client / Company Responsibilities
From
11.2007
Lighting-TD / Generalist-TD Animal Logic,
Sydney, Australia
Lighting, Rendering and Compositing for commercials and feature films.

06.2007 -
11.2007

Senior Technical Director


Lucasfilm Animation Singapore

Lighting, Rendering and Compositing shots on the upcoming "Clone-Wars" Full-CG TV-series. Developing and maintaining tools and UI’s for the TD-department.
03.2007 -
06.2007
Technical Director

Lucasfilm Animation Singapore

08.2005 -
03.2007

Character Animator
Lucasfilm Animation Singapore

Animating characters and creatures on the upcoming "Clone-Wars" Full-CG TV-series.

03.2005 -
07.2005
CG-Artist
TV-Commercials
Fin Design & Effects,
Sydney, Australia
Working as a generalist in all aspects of 3D-creation on the production of tv-commercials for international clients.
04.2004 -
03.2005
Modeling Supervisor
“X and I”, Full CGI-Feature Film
Paprikaas Animation Studios, Bangalore, India;
A.S.P. Roma, Italy
Supervising the modelling of characters, sets and props; maintaining a consistent high artistic and technical quality of the models and integrating them into the production pipeline.
02.2004 -
04.2004
Modeling, Texturing Artist
“A Sound of Thunder”, Feature Film
Black Mountain GmbH,
Stuttgart, Germany
Modelling and texturing of photo-realistic set-extensions.
12.2003
Animator, Lighting Artist
“Pepito”, TV-Commercial
Fiftyeight 3D GmbH,
Wiesbaden, Germany
Animation, lighting, splitting the shots in different render passes.

10.2003 -
11.2003

CG-Artist
Architectural Visualization
Schering AG;
Schreiber & Friends,
Berlin, Germany

Modeling, texturing, rendering and compositing.
08.2003 -
09.2003
CG-Artist
“conTENT”, Architectural Visualization
HeidelbergCement AG;
Schreiber & Friends,
Berlin, Germany

Modeling, texturing, rendering and compositing.
03.2003 -
04.2003
CG-Artist
“informationobjects”,
3D-animated imagefilm
informationobjects AG,
St.Gallen, Switzerland
Concept, modeling, texturing, animation, rendering, compositing and editing.
03.2002 -
05.2002
CG-Artist
Industrial Visualization
Troester GmbH & Co KG,
Hannover, Germany
Concept, modeling, texturing, animation, rendering, compositing and editing.
06.2000 -
07.2000
CG-Artist
Industrial Visualization
Troester GmbH & Co KG,
Hannover, Germany
Concept, modeling, texturing, animation, rendering, compositing and editing.
08.1999 -
09.2000
Graphics Artist for web- and multimedia solutions Tricus Systemhaus GmbH, Dormagen, Germany Creation of websites and multimedia applications, using Adobe Photoshop and Macromedia Flash
     


Education

Duration Education Institution Qualification  
09.2000 -
09.2003
The German Film School,
Berlin
Graduated with a diploma in animation.  
08.1998 -
09.2000
FH-Düsseldorf,
(University for Applied Sciences)
4 terms “media techniques”  
08.1997 -
09.1998
Alternative Service    
Untill
04.1997
Bettina von Arnim Gymnasium, Dormagen Abitur (HSC)  
     


Software-Skills

3D-Software Skill Level 2D-Software Skill Level
Maya skill levelskill levelskill level Photoshop skill levelskill levelskill level
DeepPaint3D skill levelskill levelskill level Shake skill levelskill levelskill level
Syflex 2.0 skill levelskill levelskill level Nuke skill levelskill levelskill level
Zbrush 2 skill levelskill levelskill level Fusion skill levelskill levelskill level
Softimage XSI skill levelskill levelskill level combustion* skill levelskill levelskill level
3ds max skill levelskill levelskill level AfterEffects skill levelskill levelskill level
Minolta Vivid 700 3D-Scanner skill levelskill levelskill level edit* skill levelskill levelskill level
    Premiere skill levelskill levelskill level
    MatchmoverPro skill levelskill levelskill level
trenner
Operating Systems Linux and Windows.
trenner

Additional Skills
Modeling Polygon- and Nurbs-modeling, good hard-surface modeling skills.
Texturing Proficient in creating hi-res textures, using both 2D- and 3D Paint Applications (Photoshop/ DeepPaint 3D).
Rigging Advanced rigging techniques like squash'n'stretch, expressions, utility nodes and automated setups, using MEL scripting.
Animation Experienced and fast animator. Good understanding of the principles of animation, timing, weight...
Rendering Experienced in working with Mental Ray/Custom Shaders, complex shading networks and Multipass Rendering for compositing/lighting purposes.
MEL Scripting Writing custom tools and UI's, in order to optimize workflow and streamlining the production pipeline.
     
skill level


Awards and Publications

Dronez Sundance Online Film Festival 2004 Film nominated  
  International 3D-Awards 2003, Copenhagen Film nominated in the category “Best Student Animation”  
  Animago Award 2003 Film won 1st place in the category “Education / Animation / Science Fiction”  
  Kurz & Schön Festival 2004, Cologne Film won 3rd place  
  Exposé 1 Artbook Still image published  
The Gift Animago Award 2003 Film won 1st place in the category “Education / Compositing / Special Effects”  
Bokksakk Animago Award 2003 Film won 1st place in the category “Education / Animation / Super Short Film”  
  Animago Award 2003 Still image won 2nd place in the category „Education / Still / Creature“  
Voodoorama Prix du Film d'Animation Vues d'Afrique, Canada Film nominated  
Several awards and interviews on internet-sites like CGtalk, CGchannel, 3Dtotal, 3Dfestival and Alias.com I’m also writing Maya-related articles and workshops for DIGITAL PRODUCTION, the leading German-language DCC magazine.
 


Letters of Recommendation

Company File Size

 

 
Fin Design & Effects 134 kB, PDF  
Paprikaas Animation Studios 108 kB, PDF  
Black Mountain GmbH 71 kB, PDF  
Fiftyeight 3D GmbH 58 kB, PDF  
digital production 71 kB, PDF  
Schreiber & Friends 82 kB, PDF  
     
 
All contents on this site, unless otherwise stated © Manuel Macha 2005